An Ode to the Hurricane


For months now, my favorite everyday PVP ship in Eve has been the Minmatar Hurricane battlecruiser. Sure, I dally often enough with a Rapier, and I will always have a Rupture and a Rifter in my hangar. And regular readers of this blog know that my Cheetah will always be my first love, my Mammoth is my workhorse, and my Prowler is the ship I’ve always wanted.

But I always return to the Hurricane when I need to get the dirty business of serious combat done.

Why? Is it not enough that I fly ugly, rusty, duct taped ships, and this one is a sinister, menacing standout?

No?

Then one word: flexibility. No other ship I’ve flown has given me more wildly different but valid fitting options (and the Loki is the only one I’ve heard anecdotally able to do the same). It has enough powergrid, CPU and speed to make all of them solid, legitimate everyday PVP fits.  For a lowsec roamer like myself, there really is nothing like it – unpredictable, fast, high-tank, and high-damage. I’m trained to fly battleships, but have never bought one (OK, I admit this is primarily because I’m ISK-poor, but it’s also because the battlecruiser is faster and more agile).

I generally am not a big fan of fitting posts, but there is an exception to every rule. I love this hull and feel like fittings for it need to be shared for other pilots to learn and tweak. I’d also really like the comments of other Hurricane pilots to help me tweak these fits as well, since I make no claims to be a fitting expert (I’ve pilfered them and modified them from others on various boards and in my alliances over time).

How do I love the Hurricane? Let me count the ways … I keep four fits in my hangar at all times, and even that doesn’t encompass all possible configurations of this ship.

Oh – and before you ask about the names, all my battlecruisers and T2 cruisers are named after Fred Saberhagen’s twelve Swords. Only the Hurricane is versatile enough to need more than one of those names.

The Brawler

My first Hurricane was a low-meta version of this fit. When I need to get in the enemy’s face and fleet composition is nonspecific, I take this ship. On average I kill 14 ships for every one of these I lose, despite the close range. It really is as close as it gets to “all things to all people”.

[Hurricane, Shield AC (Townsaver)]
Tracking Enhancer II x2
Gyrostabilizer II x2
Damage Control II
Nanofiber Internal Structure II

Y-T8 Overcharged Hydrocarbon I Microwarpdrive
Large Shield Extender II x2
Warp Disruptor II

425mm AutoCannon II x6, Barrage M / Republic Fleet EMP M
Medium Energy Neutralizer II

Medium Anti-EM Screen Reinforcer I
Medium Core Defence Field Extender I
Medium Polycarbon Engine Housing I

Warrior II x5

This fit requires Advanced Weapon Upgrades (AWU) IV. At lower levels I fit with Gremlin neuts.

With double shield extenders, it tanks solidly. Six of the 425mm autocannons and a pair of medium neuts tear through other ships cruiser size or larger at close range, and the Warrior IIs take care of the frigates. The nanofit allows it to do all of this at speed.

Those familiar with Eve University, Morsus Mihi or Shiva will probably recognize this as a modification of a stock “Flay fit” – in other words one assembled by Flay Geobukseon as a stock suggested fit. Flay’s principles are generally to fit a decent tank, lots of gank, and always fill the resist holes.

The downside of course is its large sig radius, due to the second extender. Sometimes I swap this out for an Invulnerability Field II (the actual Flay fit), which does almost as well for EFT without the sig increase. Some will stick a web there instead. I’ve also seen people swap out a TE for a second Nano, and focus more on kiting with Barrage rather than brawling with RF EMP.

The Tank

I decided months ago, when Ruptures were still my PVP ship of choice, that I prefer shield fits. Especially in Lowsec, where nano kiting fits are all the rage, armor boats simply feel too slow, too low-DPS and too easy to pin down, turning like great barges rather than fast cutters.

I never had an armor Hurricane until I joined my current corp. Why? Our CEO (and primary FC) loves armor, and we have several armor logistics pilots. When you have an armor logi fleet, you need to fly an armor boat. And Logi makes this a stubborn mule of a combatant.

[Hurricane, Armor (Stonecutter)]
1600mm Reinforced Rolled Tungsten Plates I
Energized Adaptive Nano Membrane II x2
Damage Control II
Gyrostabilizer II x2

Warp Scrambler II
Stasis Webifier II
Y-T8 Overcharged Hydrocarbon I Microwarpdrive
DDO Photometry Tracking Disruptor I

220mm Vulcan AutoCannon II x6, Barrage M / Republic Fleet EMP M
Medium Energy Neutralizer II x2

Medium Trimark Armor Pump I
Medium Trimark Armor Pump I
Medium Trimark Armor Pump I

Warrior II x5

This is another modified Flay fit. Compared with the shield brawler, it has an even better tank, is better against frigates and at extremely close range, and has a much smaller sig radius than the shield brawler above. The concept is effectively the same, just different tactics.

The TD is essentially a space-filler, but I couldn’t find another useful module to fit there given how little powergrid was left over. Maybe ECCM? Suggestions?

I am at best an inexperienced armor pilot, so would welcome suggestions and alternate fits.

The Sniper


If you see me on grid in a Hurricane these days, I will probably be 20Km-50Km away. This is my ship of choice. The alpha damage it incurs on our targets is crippling, and distance is in my opinion truly the best tank.

[Hurricane, Shield Arty (Shieldbreaker)]
Tracking Enhancer II x2
Gyrostabilizer II x2
Damage Control II
Signal Amplifier II

Y-T8 Overcharged Hydrocarbon I Microwarpdrive
Large Shield Extender II
Invulnerability Field II
Sensor Booster II

720mm Howitzer Artillery II x6, Tremor M / Republic Fleet EMP M
Small Energy Neutralizer II x2

Medium Ancillary Current Router I
Medium Anti-EM Screen Reinforcer I
Medium Core Defence Field Extender I

Hornet EC-300 x5

This fit is based on the feared corpse-collector ship of Eve University’s Vice Admiral Ubercado, which he uses to pop (and often instapop) anyone who dares to cross him in anything smaller than a battleship. It also requires AWU IV – at lower levels I skip the neuts.

Its tank is acceptable, given that the goal is never to get hit in the first place – distance is its tank. The EC-300 drones and small neuts are there to ensure this stays true.

Sure, the DPS isn’t fantastic when compared with the shield brawler above. But the alpha will blow the doors off most lowsec targets. I consistently peg 1600+ damage per volley, and theoretical is more than double that.

The Ratter


I’m also not much of a missioner. I don’t have a lot of time online so I want to spend all of it doing things I enjoy – namely PVP and exploration. But my PVP comes with a couple of prices: 1) We like to keep our sec status up, so we must rat, and 2) We’re allied with a wormhole corp, and I’m chronically ISK-poor, so need to have something I could potentially use on Sleepers at a moment’s notice.

[Hurricane, Passive Shield PVE (Dragonslicer)]
Shield Power Relay II x3
Gyrostabilizer II x2
Tracking Enhancer II

Large Shield Extender II x2
Invulnerability Field II
Y-T8 Overcharged Hydrocarbon I Microwarpdrive

650mm Artillery Cannon II x6, Fusion M
‘Arbalest’ Standard Missile Launcher, Piranha Light Missile
Core Probe Launcher I, Core Scanner Probe I

Medium Core Defence Field Purger I
Medium Core Defence Field Purger I
Medium Core Defence Field Purger I

Hornet EC-300 x5

This is what happens when you bastardize together the arty ship above with suggestions for wormhole passive shield fits and then use it to rat against Angels. It tanks battleship rats and the occasional entire Angel site with relative ease. Since it gets used primarily in nullsec, it can PVP in a pinch. It has solid alpha and the shield recharges at five times the normal rate, but it also has a huge sig radius. The standard missile launcher is something of a throwaway and testament to my crappy missile skills.

I would welcome suggestions around this fit, particularly relative to use with Sleepers or Incursions.

Other Fits and Situations

While I keep those four on hot standby, I have made a hobby of trying to guess fits simply by looking at Hurricanes in space. I know one of my corpmates who flies a 650mm artillery armor fit. And another who sacrifices on some modules in order field a 425mm autocannon armor fit. Before the release of the Noctis, Hurricanes fit for salvage duty were also common.

Where’s the super-tanked bait Hurricane, you might ask. There are many people who legitimately fly a bait-fit Hurricane. Well, here is one of the places I have a dalliance with another hull – when I want bait, I pull out Coinspinner, my Myrmidon.

What’s your favorite Hurricane fit? Always looking to add another way to use this versatile hull.

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13 Responses to An Ode to the Hurricane

  1. Miranda Glade says:

    I agree that the 2xLSE vs LSE+Invuln is not an obvious choice. I only recently discovered that Invulns can be overheated for a ridiculously long time,

    Speaking of tanking, have you considered specialising your nullsec ratting ship to tank against the rats you’ll be fighting? I figure that if pilots fit specific tanks for mission-running, why not fit racial tank against nullsec rats?

    I’m guessing you only use the WH fit in C2s and below. My only question for it is about ammo. Given the way Hurricanes eat ammo like popcorn, does that cause any problems in a WH?

    If you get into an Incursion fit with *any* ‘cane fit, I want to hear about it! I’ve received the impression thus far that in a <300 mil ISK ship you just don't stand much chance of getting accepted.

    Anyway when are you going to stop writing about those rusty old things and instead focus on the shining example of wonderful battlecruiser design: the Brutix!

    • Rhavas says:

      Thanks Miranda –

      I didn’t realize that about the Invuln – maybe that will sway me to go that direction instead.

      The PVE ship is (obviously) the sloppiest fit I fly, simply because I don’t use it much compared to the PVP fits. I left it largely omni-tanked for three reasons: 1) For dual use with Sleepers, 2) If caught in a surprise PVP engagement, I thought the omni approach would be better, and 3) The Angel battleship rats we tend to fight can’t dent the invuln fit so nothing’s really lost by not going “dedicated”. It has held up well with a gang in C3 wormhole sites, but I certainly wouldn’t solo with it there (although I’d love recommendations on how a Hurricane could be fit well to solo C3s). As far as ammo, that fit is much better than an autocannon fit would be – arties use substantially less than ACs do. Plus using normal T1 Fusion cuts back significantly on the cost.

      Relative to Incursions … I haven’t started actively trying to get in a fleet, but am hoping for tips for how someone ISK-poor like myself can get involved for less than a small fortune.

      Brutix? My friend, if I’m going to fly a Gallente boat, it will be the versatile (and autocannon-friendly) Myrmidon!

  2. Aiden Mourn says:

    GREAT write-up of one of my all-time favorite ships. Agreed, the Cane can be an absolute monster when fitted correctly, and the fact that “fitted correctly” can mean any of 4-5 fittings is why I love this ship. Personally, I use a slight modification on your Tank fit. Drop the MWD for a T2 AB. With as much plating and armor as you’re carrying around, your whole point is to being up in someones face punching it repeatedly, so whats the point in trying to go faster while blowing your sig up even more.

    Secondly, and this is because I primarily fly mine against bigger battleships, is to drop the tracking disruptor for a medium cap booster. If you roll with a couple 800’s in your hold, you can pretty much perma-run both those neuts (don’t forget to stagger them!) against anything, which bottoms out pretty much anything short of an officer-fit rattlesnake active tank in under a minute (watching perma-tanked drakes crumble in about 70 seconds is a thing of beauty).

    Another idea is to drop one of those trimarks for a medium projectile burst aerator. Why the aerator (RoF) over the collision accelerator (damage output)? My reasoning is that faster pew-pew = more chances of landing bigger hits, plus you’ve already got 2 gyros on there for padding your damage output. Also, I’m pretty sure that with AWU V and a pg-3 fitting implant, you can upgrade to 425mm’s for some absolutely monstrous damage, but you’ll have a hard time hitting anything smaller than a BC or even somewhat speedy cruisers.

    Again though, this is just my personal setup. Way to give a really fantastic write-up of a much-loved ship, kudos sir.

    -Aiden

    • Rhavas says:

      Awesome feedback, Aiden – thanks! I’ve never flown with cap boosters mostly because I’m afraid I’ll stupidly forget to use them (like I sometimes forget to launch my drones), but maybe it’s time to start. The AB idea makes a ton of sense – I’m sometimes too used to always pasting in a MWD for shield/kite fits.

      Guess I have some EFT homework for later!

  3. Basta Kindred says:

    Love the write-up Rhavas. Just yesterday I decided I should cross-train over to a Hurricane from my Myrm. Now I have some fits to run around with.

  4. Rhavas says:

    Some other comments left via Twitter:

    @wensley I fly shield Cane with 3 x Gyro, no nano, and 3 x CDFE rigs. Re: Ratting Fit. Just use a normal shield Cane. Then you can kill interlopers.

    @RixxJavix You covered ’em with minor variations. Once flew an all neut cane. But thats like the all ecm drake, only works in the right gang.

    @AzualSkoll Actually your nano and arty fits are exactly what I use. My only other fit is is dual 1600m plates – slow but excellent bait!

  5. Re 2nd LSE vs an Invuln, the main advantage of the dual LSEs from my point of view is cap stability for prolonged kiting. We spend a lot of time burning around in nanocanes, and the extra little bit of cap stability is nice.

    If you’re running with logis, I’d absolutely go for the invuln.

  6. Ed says:

    For incursions 70% Omni resists on your tank of choice with either LSE or 800/1600 plate and a DC2 always. For shield just damage mods in the lows, armor you want a 2 Webs/utility of choice(Sebo/Tracking computer)/MWD or AB for AC fits.

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